Saturday, September 19, 2009

A year later...

What a difference a year makes.
Not long after my last post, I was let go by EALA when the Tiberium project was canceled.
That ended up working out very well for me. Soon after that I was picked up by Naughty Dog to join the VFX team on Uncharted 2: Among Thieves. That turned out to be the most challenging project I've ever worked on, and is turning out to be the most rewarding. I'm so happy to be on a team of this caliber, and really proud of what we were able to do.
First off we ended up with the overall "Best of E3" award from the Game's Critics Awards. Now that the game is finished, the reviews are starting to trickle out, and the reaction looks really good so far.

In the "even more exciting" news category, Stephanie and I are expecting our first child! He's due to arrive somewhere around November 1st. We just bought a crib today, and I'm working on getting his room ready right now. And boy are my arms tired.

Peace out yo.
Word to your mother.